Woo hoo! I’ve got shiny new teeth! Cheeeeeeeese!!
Gabby


After Gabby 2.0 had been rigged and tested with fur and basically I had learned how to retopologise, rig and animate a quadruped, I realised that there were some major elements missing from Gabby’s sculpt that she will need if she is to express her emotions to her audience.
The first was a working mouth! I was so so tempted to buy a wolf mouth from various internet vendors… but I resisted and made my own specific to her face, which I am much happier with.

There was a lot of back and forth discussion over whether to sculpt a human mouth to aid with talking and human expressions, or to go full realism and sculpt a very realistic dog mouth, as she is a dog. Did you know that all the Secret Life of Pets characters have a set of human teeth?

I decided to go halfway and sculpt a more stylised dog mouth, a bit like Buster the dachshund from Pixar’s Toy Story. Buster also has eyebrow bumps and near-human like eyes for the extra character.
Alongside sculpting her inner mouth and tongue, I re-did her muzzle to make it look more dog-like, and re-sculpted those huge butterfly-like ears.

She is an expressive character and I still wanted some human-like features so that she has a full range of expressions. After storyboarding her first scene, we realised that there would be a lot of close up shots of her feet, and the previous sculpt I believe didn’t have adequate animatable paws, so I did a complete re-sculpt of her toe beans.



I then, of course, had a bit of a play around to see if her teeth closed together, and her lips would move nicely over her teeth.
Now for the fun taking her back into Blender to colour her up and rig her for animation!!
Thanks for reading!
All works of Gabby shown here were designed, and sculpted in ZBrush by Sarah Brawn. The design and sculpt of Gabby was inspired by real life images of Papillons.
Images of work owned and copyrighted by Brawni3D and you must request permission prior to use.

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